Megatons

Megatons was an experimental prototype built in Unity 4. The game was a cross between a FPS and a Tower Defense game featuring massive mechanized enemies. Unfortunately the game required too large of a staff as well as too much financial investment to have been built in house.

More media, coming soon.

 

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s